New GeForce GTX 460 Delivers Awesome Performance to the $199 Gamer’s Sweet Spot
New GeForce GTX 460 Delivers Awesome Performance, Real-Time PhysX, and Eye-Popping 3D for this Year’s Hottest PC Games
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FOR IMMEDIATE RELEASE:
SANTA CLARA, California—July 12, 2010—NVIDIA today announced the latest addition to its Fermi-class of graphics processing units (GPUs), the NVIDIA® GeForce® GTX 460 — which delivers a great DX11 gaming experience and is priced right at the market’s $199 sweet spot.
Built from the ground up for DirectX 11 tessellation, GTX 460 GPUs deliver monster tessellation performance with up to 4x tessellation performance over competing GPUs. The GTX 460 brings the ultimate next- generation DX11 gaming experience to a new price segment, enabling more gamers than ever to experience incredibly detailed characters, terrain and game environments with blazing fast performance and awesome visuals.
With full support for NVIDIA 3D Vision™ technology, the GeForce GTX 460 provides the graphics horsepower and video bandwidth needed to experience games and high definition Blu-ray movies in eye-popping stereoscopic 3D.
Here’s what leading game developers have to say about the GTX 460:
“We’ve got a great working relationship with the NVIDIA engineers. It has enabled us to add amazing new visual effects like native 3D, 3D Vision Surround, and PhysX/APEX support in Mafia II. With the new GTX 460, Empire Bay comes to life, immersing players like never before!”
"Capcom has worked closely with NVIDIA on a number of PC titles and GeForce GPUs have always helped us to deliver the very best experience to users. The GeForce GTX 460 is a great card and its blazing performance helps our titles to shine."
“With the GeForce GTX 460, NVIDIA is really upping the ante with an amazingly fast DirectX 11 GPU available at a great, mainstream-friendly price. Its new hardware tessellation support will enable games to reach an entirely new caliber of graphics.”
“Great performance at a great price - what's not to love?! With full support for PhysX and 3D Vision, the GeForce GTX 460 is a great GPU to use for UDK development and UE3-based games.”
“The Civilization V team is really excited about the high-end DirectX 11 performance at a mainstream price point that the NVIDIA GTX 460 delivers. The 460’s support for DX11 features such as tessellation and compute shaders allow Civilization V to run faster while looking better than ever.”
“Kings and Castles will look spectacular on the GeForce GTX 460. Imagine how full-scale battles with hundreds of soldiers, dragons, and flying zeppelin battleships will look in fantastic 3D!”
“NVIDIA platforms continue to be the Gold Standard at Id Software for quality, performance, and support.”
With 336 CUDA cores and 56 texture units, the GTX 460 comes in two flavors:
The GeForce GTX 460 768MB version is available starting today from the world’s leading add-in card partners, including ASL, ASUS, Colorful, ECS, EVGA, Gainward, Galaxy, Gigabyte, Innovision 3D, Jetway, KFA2, Leadtek, MSI, Palit, Point of View, PNY, Sparkle, Zotac and others. Wider availability of the GeForce GTX 460 1GB is expected by July 26, 2010. Consumers are encouraged to check their favorite retailer or e-tailer for availability.
Certain statements in this press release including, but not limited to, statements as to: the benefits, features, impact and capabilities of the GeForce GTX 400 series of GPUs; and the Fermi architecture revolution; are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Important factors that could cause actual results to differ materially include: our reliance on third parties to manufacture, assemble, package and test our products; global economic conditions; development of more efficient or faster technology; design, manufacturing or software defects; the impact of technological development and competition; changes in consumer preferences and demands; customer adoption of different standards or our competitor's products; changes in industry standards and interfaces; unexpected loss of performance of our products or technologies when integrated into systems as well as other factors detailed from time to time in the reports NVIDIA files with the Securities and Exchange Commission including its Form 10-Q for the fiscal period ended May 2, 2010. Copies of reports filed with the SEC are posted on NVIDIA’s website and are available from NVIDIA without charge. These forward-looking statements are not guarantees of future performance and speak only as of the date hereof, and, except as required by law, NVIDIA disclaims any obligation to update these forward-looking statements to reflect future events or circumstances.
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© 2010 NVIDIA Corporation. All rights reserved. NVIDIA, the NVIDIA logo, GeForce, Fermi, 3-D Vision, PhysX, and CUDA are trademarks and/or registered trademarks of NVIDIA Corporation in the U.S. and other countries. Other company and product names may be trademarks of the respective companies with which they are associated. Features, pricing, availability, and specifications are subject to change without notice.