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This odd man gives the NVIDIA® GeForce™ 6800 GPUs an opportunity to show that they are not only vertex and pixel shading powerhouses, but that their native floating point precision allows them to handle 32-bit or 16-bit floating point data with ease.
[119 MB]
Launched with:
GeForce 6800
21 July 2004
Minimum Spec:
GeForce 6600, Windows XP, ForceWare Drivers v61.76 or higher, 512 MB system memory, 128 MB video memory
Supported Platform(s) (OS):
Windows XP
Windows Vista