Note: the current driver only supports 3-way SLI on GeForce GTX 400 series. A future driver will add support for 3-way on GTX 200 series.
| Surround (2D) | 3D Vision Surround | ||||
| GPU | SLI Mode | Supported | GPU Connector Requirements | Supported | GPU Connector Requirements |
| GeForce GTX 590 | Multi-GPU | Y | Supports any three digital or analog connectors | 3D Vision LCDs – requires three DVI connectors |
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| Quad SLI | Y | Supports any three digital or analog connectors | 3D Vision LCDs – requires three DVI connectors |
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GeForce GTX 580 / 570 / 560 Ti / 560 GeForce GTX 480 / 470 / 465 / 460 GeForce GTX 285 / 280 / 275 / 260 |
2-way SLI | Y | Supports any three digital or analog connectors | Y | 3D Vision LCDs – requires three DVI connectors 3D Vision Projectors – requires three matching digital or three matching analog connectors |
| 3-way SLI | Y | Supports any three digital or analog connectors | Y | 3D Vision LCDs – requires three DVI connectors 3D Vision Projectors – requires three matching digital or three matching analog connectors |
|
| GeForce GTX 295 (boards with 2 DVI and 1 HDMI connectors) |
Multi-GPU | Y | Supports any three digital or analog connectors | Y Only 3D Projectors |
3D Vision LCDs – requires three DVI connectors 3D Vision Projectors – requires three matching digital or three matching analog connectors |
| Quad SLI | Y | Supports any three digital or analog connectors | Y | 3D Vision LCDs – requires three DVI connectors 3D Vision Projectors – requires three matching digital or three matching analog connectors |
|
| GeForce GTX 295 (boards with 2 DVI connectors) |
Multi-GPU | Not supported | Supports any three digital or analog connectors | Not supported | Not supported |
| Quad SLI | Y | Supports any three digital or analog connectors | Y | 3D Vision LCDs – requires three DVI connectors 3D Vision Projectors – requires three matching digital or three matching analog connectors |
|
| Display Oritentaiton | Display Type | Display Requirements | Number of Displays | Maximum Resolution Non-bezel Corrected Mode |
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| Surround (2D) | Portrait | All | All displays must have a common resolution, refresh rate, and sync polarity | 3 | 4800x2560 (1600x2560 per display) |
| Landscape | All | All displays must have a common resolution, refresh rate, and sync polarity | 3 | 7680x1600 (2560x1600 per display) |
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| 3D Vision Surround | Landscape | 3D Vision-Ready 120Hz LCDs | All displays must be the same make and model 3D Vision-Ready LCD. | 3 | 5760x1080 (1920x1080 per display) |
| Portrait | 3D Vision-Ready Projectors | All displays must be the same make and model 3D Vision-Ready projectors. | 3 | 2160x1280 (720x1280 per display) |
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| Landscape | 3D Vision-Ready Projectors | All displays must be the same make and model 3D Vision-Ready projectors. | 3 | 3840x720 (1280x720 per display) |
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| Landscape | 3D Vision Discover | All displays must have a common resolution, refresh rate, and sync polarity | 3 | 7680x1600 (2560x1600 per display) |
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| Portrait | 3D Vision Discover | All displays must have a common resolution, refresh rate, and sync polarity | 3 | 4800x2560 (1600x2560 per display) |
Connector Recommendations
The following table illustrates a recommended connector diagram. Your individual system configuration may vary depending upon your PC, GPU, and Surround mode.
Note: the pictures below are based upon NVIDIA reference designs. Partner boards may vary slightly.
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| GPUs | SLI Mode | Connector Diagram | Accessory Display* Using Additional GPU |
| GeForce GTX 590 | Multi-GPU | ![]() |
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| Quad SLI | ![]() |
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GeForce GTX 580 / 570 / 560 Ti / 560 GeForce GTX 480 / 470 / 465 / 460 GeForce GTX 285 / 280 / 275 / 260 |
2-way SLI | ![]() |
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| 3-way SLI | ![]() |
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| GeForce GTX 295 (boards with 2 DVI and 1 HDMI connectors) |
Multi-GPU | Note: This is only supported in Surround (2D) or using 3D Vision Surround with projectors only, it is not supported with 3D Vision Surround with 3D LCDs |
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| Quad SLI* | ![]() |
![]() You can reconfigure the display connections to get an Accessory Display on this Quad SLI group, but it will result in lower 3D performance than adding an additional GPU. A connector diagram above. |
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| GeForce GTX 295 (boards with 2 DVI connectors) |
Multi-GPU | Not Possible | Not Possible |
| Quad SLI* | ![]() |
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* Please note that in the first Beta driver for 3D Vision Surround, we do not recommend running GeForce GTX 295 Quad SLI because there are bugs in the driver which may result in system instability. We will be providing a future driver update to support this configuration.